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Thread: Digital Worlds
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10-24-2012 #71
Re: Digital Worlds
Or maybe cats are your thing.....
I'm the most amazing person you'll never know,because society has convinced you I should be ignored or avoided. Want to know something? Ask... Just ask.
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10-24-2012 #72
- Join Date
- Jun 2012
- Posts
- 7,916
Re: Digital Worlds
Sexay!
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10-24-2012 #73
Re: Digital Worlds
Never anger the Earth Magi....
I'm the most amazing person you'll never know,because society has convinced you I should be ignored or avoided. Want to know something? Ask... Just ask.
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10-24-2012 #74
Re: Digital Worlds
I promise you won't turn to stone!
I'm the most amazing person you'll never know,because society has convinced you I should be ignored or avoided. Want to know something? Ask... Just ask.
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10-24-2012 #75
Re: Digital Worlds
Up close
I'm the most amazing person you'll never know,because society has convinced you I should be ignored or avoided. Want to know something? Ask... Just ask.
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10-24-2012 #76
Re: Digital Worlds
Not all Fae are good....
I'm the most amazing person you'll never know,because society has convinced you I should be ignored or avoided. Want to know something? Ask... Just ask.
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10-24-2012 #77
Re: Digital Worlds
I'm an old man...how is this done? Do you work the figures up from scratch using a program, or is this a collage of pre-existing pieces put together? I love some of the images.
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10-24-2012 #78
Re: Digital Worlds
I use a 3D program called DAZ Studio. The main model I use is called Victoria 4.
Morphs are applied to the base model to make it into different female characters. Then the skin is put on along with make up and eye colors. After that you give her her clothing (each piece is usually a separate model) and finally her hair. Next, I go to my poses. I pick whatever pose I want her in and adjust the clothing if need be (it doesn't always move correctly). I can pose her hair as well if I need to simulate wind (not all hair has it's own poses). then I either pick a backdrop (2D picture as a background) or use one of my 3D buildings or landscapes as the background. After that we pick whatever lighting is appropriate to the scene,and finally render it. After saving the JPEG I either post it or sometimes sign it,then post it. It is definitely easier than it sounds...The hardest part is figuring out which light will cast shadows for an accurate picture. I've only been at it for 7 years,but I also had my artistic side develop early. I've been an artist my whole life,drawing,writing,painting,and 3D art. Three years of Graphic Arts paid off too! if you know anything about photographic lighting then 3D lighting is EASY! I love doing what I do and even my longest time consuming renders are fun and never seem like work!
I'm the most amazing person you'll never know,because society has convinced you I should be ignored or avoided. Want to know something? Ask... Just ask.
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10-24-2012 #79
Re: Digital Worlds
Thanks for the response.
This sounds really interesting and I like what you've done here. I had some art training,but only at the high school level, but I love how computers changed the whole game a bit. Unfortunately I was never really good at photography,so if that is a required skill for this type of thing - I'll have to stick to the basics.
Rock on my friend.
BTW..if you have some sketches..post em too!
Last edited by fred41; 10-24-2012 at 05:31 AM.
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10-24-2012 #80
Re: Digital Worlds
Photography skills are not required, I just found that they helped me a lot.
Most of the 3D artists I know have NO photography experience.
I'm the most amazing person you'll never know,because society has convinced you I should be ignored or avoided. Want to know something? Ask... Just ask.
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