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LilyRox
07-28-2013, 05:57 PM
My hobby is making mod's for games.

I've been doing this a while with other games and I'm currently making a big mod pack for Team Fortress 2.

I do anything that range from creating models, skins, sound files, GUI, programming, lighting detail, etc.

This current project I'm doing is about 70% done, but I still need to make about 150 more audio files to polish the game play (adding a new GUI is a possibility as well).

The mod over-covers a game-mode in Team Fortress 2 called "Man vs. Machine". It's basically a co-op game-mode where you team up with people online to fight against waves of robots.

This mode replaces the robots with clone zombies for a different taste of the action.

It's also based around the concept of another Valve game called "Portal". In "Portal" there is an AI that guides you through the game as both your friend/enemy. I wanted to see if I could re-create a similar "AI" voice from scratch. The problem is in "Portal" the AI isn't made from scratch and is in-fact a real person's voice edited, however; I have think i have created the best representation the AI.

The AI voice files replace the announcers voice files in Man vs. Machine. The twist of this is that the announcer in the original game is very supporting and encourages you, where in the mod the AI acts against you and you have to beat whatever is thrown at you.

Here are some before and after pictures of what I have made for the mod:

This is the tank, sentry buster, and carrier I reskinned to give them a more rust feel:


http://wiki.teamfortress.com/w/images/thumb/5/5a/Mvm_boss_tank.png/300px-Mvm_boss_tank.png?t=20120820004334

http://imageshack.com/scaled/large/708/9ioq.jpg (http://imageshack.com/i/jo9ioqj/)


http://squarefaction.ru/files/user/189/storage/1344767007.png

http://wiki.teamfortress.com/w/images/thumb/6/62/SentryBuster.png/300px-SentryBuster.png?t=20120820023109

http://imageshack.com/scaled/large/203/vnxi.jpg (http://imageshack.com/i/5nvnxij/)

Re-skinned money in Man vs. Machine plus added particle effect:


http://i.imgur.com/Ovdky.jpg?1?3143

http://imageshack.com/scaled/large/834/lpux.jpg (http://imageshack.com/i/n6lpuxj/)

Re-modeled and re-skinned robots into Aperture zombies:


http://masonicgamer.com/wp-content/uploads/2012/08/TEAMFSCREENIE1.jpg

http://imageshack.com/scaled/large/20/ngh1.jpg (http://imageshack.com/i/0kngh1j/)


Here are some sound file samples out of many I have made. These are all made from scratch AI simulation:

http://chirb.it/g21BKy
http://chirb.it/Kp8aff
http://chirb.it/EyxDzb
http://chirb.it/Ltk93r
http://chirb.it/1Ad5rx

Game History

Team Fortress 2 is a game I personally love to play. I have been playing it since it was released.

This game was in development for nearly 10 years before being released in 2007.

The game consists of 9 playable classes and is multiplier only.

This is the 2007 trailer: [SFM] Team Fortress 2 Trailer 2 Remake (Complete) - YouTube (http://www.youtube.com/watch?v=GGGf5dwfi6Y)

As of this post there has been 372 updates to the game and 25 major game file updates since 2007.

Valve has made millions off this game per year. They actually made so much in 2012 they released it free to the public for life and have had their profits grow drastically in item sales since (which are not required to play or affect the game-play).

I personally love this game because it's so artistic. In 2007 it used half life 2 physics which was ground breaking, and amazing lighting/light warps/shading/color. This game literally looked nothing else at the time and was one of a kind (obviously since there has been a few cheap copies because of Valve's success).

Each class is unique to the game and use a different accent from all over the globe, making the game lovable no matter where you're from.

Classes: Scout, Demoman, Pyro, Engineer, Heavy, Soldier, Medic, Sniper, Spy

It's hard to believe this game started in progress 16 years ago and is still growing strong with over 3 thousand servers.

Falling
07-28-2013, 06:49 PM
Very cool stuff LiLyRox... Looks like and awesome game I'll have to look it up though I doubt ole faithful (my Comp) can handle it spec wise...

LilyRox
07-28-2013, 06:56 PM
A couple years ago I think the game required more demand spec wise. More recently though with better average computer builds, I think average new computer builds can play it.

This is the minimum requirements listed:

1.7 GHz Processor, 512MB RAM, DirectX® 8.1 level Graphics Card (Requires support for SSE), Windows® 7 (32/64-bit)/Vista/XP, Mouse, Keyboard, Internet Connection

(These are also the requirements since the game was first released. Since, the game has went through multiple graphic updates. I would suggest at least 2.3 GHz Processor and DirectX 9 with 2gb+ RAM)


Very cool stuff LiLyRox... Looks like and awesome game I'll have to look it up though I doubt ole faithful (my Comp) can handle it spec wise...

sdc1989
07-28-2013, 07:35 PM
Very cool. Somehow I've managed to be a lifelong gamer and never play Team Fortress 2. I have some friends who swear by it, though.

BeardedOne
07-28-2013, 08:13 PM
You're...A gamer?!?

The horror! :shock:

We must never put you in the same room with Emma, as we'll never see either of you ever again.

Though...Now I have this image of the two of you... :whoa

scroller
07-28-2013, 10:12 PM
Great stuff!

LilyRox
07-28-2013, 10:41 PM
You're...A gamer?!?

The horror! :shock:

We must never put you in the same room with Emma, as we'll never see either of you ever again.

Though...Now I have this image of the two of you... :whoa

Gamer is a bit of an understatement. I'm more of a programmer/enthusiast

and I'm not really sure what you mean or who Emma is.

BeardedOne
07-29-2013, 01:58 AM
Gamer is a bit of an understatement. I'm more of a programmer/enthusiast

and I'm not really sure what you mean or who Emma is.

Emma is one of the gurls you might bump into around here (Though she posts mostly on another forum). She's very into computer/video gaming and you two might have a lot of mutual interest.

LilyRox
07-29-2013, 02:34 AM
Emma is one of the gurls you might bump into around here (Though she posts mostly on another forum). She's very into computer/video gaming and you two might have a lot of mutual interest.

Ok I'm not sure if I seen her I'm kind of bad with first names xD.

Johnny.Blaze
07-29-2013, 03:26 AM
I find that allot of Traps "Or at least the ones I'm in contact with" are into Modding or they are gamers or enjoy modding up gaming systems. I wonder what the reasons are. I mean it's like every Trap or femboi I know is into it...(Not putting it down of course)

dderek123
07-29-2013, 03:32 AM
Last night my friend and I got Borderlands 2 to run splitscreen multiplayer. Had to use sandboxie and edit a few bat files. Worked like a charm!

LilyRox
07-29-2013, 03:41 AM
I find that allot of Traps "Or at least the ones I'm in contact with" are into Modding or they are gamers or enjoy modding up gaming systems. I wonder what the reasons are. I mean it's like every Trap or femboi I know is into it...(Not putting it down of course)

Hmm interesting. It must have something to do with creativity and being artistic. I would say it helps me a lot with how I apply my makeup and stuff. Guys are really supportive online I play with too. Every once in a while I'll have someone view my profile and say they didn't know I was transsexual because i look and sound just like a girl lol.

LilyRox
07-29-2013, 09:42 AM
Here's a video showing each class in detail made by Valve over the years:

Team Fortress 2 - Meet Them All + Outtakes and Trailers (Compilation) - YouTube (http://www.youtube.com/watch?v=hiTyy7vvlX4)

african1
07-30-2013, 12:04 PM
A couple years ago I think the game required more demand spec wise. More recently though with better average computer builds, I think average new computer builds can play it.

This is the minimum requirements listed:

1.7 GHz Processor, 512MB RAM, DirectX® 8.1 level Graphics Card (Requires support for SSE), Windows® 7 (32/64-bit)/Vista/XP, Mouse, Keyboard, Internet Connection

(These are also the requirements since the game was first released. Since, the game has went through multiple graphic updates. I would suggest at least 2.3 GHz Processor and DirectX 9 with 2gb+ RAM)

What language do you program this game with?