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Jamie French
07-07-2013, 12:11 PM
I'll be periodically throwing these 'one offs' out there to test the waters as I get closer to opening up the new 3D cartoon section of my website.
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http://deadgirlproductions.com/windy2.jpg

Amber Littlefeather
07-07-2013, 12:18 PM
WoW!...very cool hun..nice work:-D

prostateknocker
07-07-2013, 12:41 PM
Jamie, your incredibly hot. Just stating facts.

About the 3D work though. Whenever i see T-porn conveyed in 2D or 3D art, cartoony or realistic im always let down by the absurdity of huge mongo-unrealistic-sized cocks. While i understand that the whole point of it being 2d/3d art instead of photography is to easily create fantasies/situations not easy to create in the real world, whenever i see those absurdly large dicks attached to petite 3d women, it takes any believability and eroticism out of it for me. Im not sure if your planning on going that route or making your 3d avatar more realistic, but either way thats my 2 cents. I'm not sure if anyone shares my opinion on oversized dicks in cartoon t-porn but just something to think about.

Jamie French
07-07-2013, 01:22 PM
That cartoon version of me is as proportionally correct as my software allows. I took great pains to make sure the character's overall proportion and shapes are as accurate as possible given the resources at my disposal with one exception; the breasts are a couple of inches larger than my own actual cup size. Once I have my surgery I'll adjust the character's proportions accordingly.

prostateknocker
07-07-2013, 01:33 PM
I dont want to take this thread on a whole other tangent but your natural body looks great as it is. Its really a shame theres so much pressure for TS women to receive surgical body modification to look or feel complete as women. I prefer the natural look you have been rocking all the way!

Ananke
07-07-2013, 01:39 PM
Jamie, your incredibly hot. Just stating facts.

About the 3D work though. Whenever i see T-porn conveyed in 2D or 3D art, cartoony or realistic im always let down by the absurdity of huge mongo-unrealistic-sized cocks. While i understand that the whole point of it being 2d/3d art instead of photography is to easily create fantasies/situations not easy to create in the real world, whenever i see those absurdly large dicks attached to petite 3d women, it takes any believability and eroticism out of it for me. Im not sure if your planning on going that route or making your 3d avatar more realistic, but either way thats my 2 cents. I'm not sure if anyone shares my opinion on oversized dicks in cartoon t-porn but just something to think about.
I totally agree with your views, and I welcome Jamie's new 3D cartoon section if she is going to keep her promise to have it realistic!

youngblood61
07-07-2013, 03:06 PM
Awesome!

Rabbiteyes
07-07-2013, 03:36 PM
I'm totally going to go off topic here ~_~ But it might help out :)

Have you thought of doing some 3d scans of yourself? (( Super easy 3D Scanning with an Xbox Kinect - YouTube (http://www.youtube.com/watch?v=aPAhu_AFKfs) ))

Then you can throw it into zbrush and mess with proportions and clean up (or pay someone to do it, wouldn't be that expensive).

After that, just rig it and color (photo references of yourself could just project on, super easy in mudbox or something like that).

Then you would have a digital replica of yourself and could take things to another level. Render out the characters with alphas, then set in your backgrounds from photos (to ground the character more). Heck, even take it into keyshot for some really fast / nice renders.

Just some ideas :) You could really go bananas with it :)

nysprod
07-07-2013, 04:50 PM
Your rendering looks exceptional...now you have to give her personality specofic attributes.

francisfkudrow
07-07-2013, 04:52 PM
Jamie, your incredibly hot. Just stating facts.

About the 3D work though. Whenever i see T-porn conveyed in 2D or 3D art, cartoony or realistic im always let down by the absurdity of huge mongo-unrealistic-sized cocks. While i understand that the whole point of it being 2d/3d art instead of photography is to easily create fantasies/situations not easy to create in the real world, whenever i see those absurdly large dicks attached to petite 3d women, it takes any believability and eroticism out of it for me. Im not sure if your planning on going that route or making your 3d avatar more realistic, but either way thats my 2 cents. I'm not sure if anyone shares my opinion on oversized dicks in cartoon t-porn but just something to think about.

I agree, but I think the cock in this image is perfectly reasonable.

One question for Jamie though; what's that white loop in the upper right corner that seems to be startling you?

SugaSweet
07-07-2013, 06:34 PM
Great work Jamie.You are awesome in every respect.Love that body in 3-D

Jamie French
07-07-2013, 10:10 PM
That's a hat... it flew off my head, see my, (it's) hair blowing in the wind?


I agree, but I think the cock in this image is perfectly reasonable.

One question for Jamie though; what's that white loop in the upper right corner that seems to be startling you?

danthepoetman
07-07-2013, 10:21 PM
Very nice! Really lovely!

Jamie French
07-07-2013, 10:23 PM
No need to do any of that... I work in Daz3D. I simply sculpted my own head, features and proportions out of their blank template figure called Genesis. I have every morphing package they sell so there is no body type, bone structure or facial feature I can't mold no matter how plain or extreme.

Daz3D has a built in animation studio as well, I'm actually working on some big animation projects as I type this. (I key frame and fine tune the interpolation for ultimate control, though easy to use 'aniblocks' are available as well for less patient users)

Things like alpha channels are a breeze... simply don't insert a background or set piece or anything and render out as a PNG, TIFF or "avi with alpha" if you're doing animation. I like the hands on approach to sculpting the faces rather than scanning an image... that seems like the path of least resistance which is more often than not the path of uninspired work.

You should totally look into Daz3D.com or it's sister program, Poser if you're interested in this type of thing. It's addictive.


I'm totally going to go off topic here ~_~ But it might help out :)

Have you thought of doing some 3d scans of yourself? (( Super easy 3D Scanning with an Xbox Kinect - YouTube (http://www.youtube.com/watch?v=aPAhu_AFKfs) ))

Then you can throw it into zbrush and mess with proportions and clean up (or pay someone to do it, wouldn't be that expensive).

After that, just rig it and color (photo references of yourself could just project on, super easy in mudbox or something like that).

Then you would have a digital replica of yourself and could take things to another level. Render out the characters with alphas, then set in your backgrounds from photos (to ground the character more). Heck, even take it into keyshot for some really fast / nice renders.

Just some ideas :) You could really go bananas with it :)

dderek123
07-08-2013, 01:30 AM
Pretty neat!

youngblood61
07-08-2013, 03:28 AM
Very creative.:)

Cedricbi01
07-08-2013, 11:00 AM
Lovely images... though you look better in real !!